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GPU Pro: Advanced Rendering Techniques

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This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for the increased importance of graphics on mobile devices, especially the iPhone and iPod touch. Example programs and source code can be downloaded from the book's CRC Press web page.

Zakup książki

GPU Pro: Advanced Rendering Techniques, Wolfgang F. Engel

Język
Rok wydania
2010
Oprawa
(twarda)
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4,2
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Tytuł
GPU Pro: Advanced Rendering Techniques
Język
angielski
Wydawca
A K PETERS
Rok wydania
2010
Oprawa
twarda
ISBN10
1568814720
ISBN13
9781568814728
Seria
Tagi
Ocena
4,15 z 5
Opis
This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for the increased importance of graphics on mobile devices, especially the iPhone and iPod touch. Example programs and source code can be downloaded from the book's CRC Press web page.