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Introduction to Game Design, Prototyping, and Development

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  • 908 stron
  • 32 godziny czytania

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This hands-on guide covers both game development and design, and both Unity and C♯. This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine.

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Introduction to Game Design, Prototyping, and Development, Jeremy Gibson

Język
Rok wydania
2015
Oprawa
(miękka)
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Tytuł
Introduction to Game Design, Prototyping, and Development
Język
angielski
Rok wydania
2015
Oprawa
miękka
Liczba stron
908
ISBN10
0321933168
ISBN13
9780321933164
Seria
Tagi
Gry
Ocena
4,35 z 5
Opis
This hands-on guide covers both game development and design, and both Unity and C♯. This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine.