Bookbot

Fable: The Balverine Order

Ocena książki

Parametry

  • 416 stron
  • 15 godzin czytania

Więcej o książce

The tie-in novel to the new edition of the multi-million bestselling Fantasy computer game Fable is a first person role-playing game set in the city realm of Albion. The city is full of riches and poverty, magic works but industry is coming. The royal family who run the city have a dark past and its secrets rule the present. Past versions of the game have been set in, loosely, medieval and renaissance times. The new version, launched to coincide with the book, takes the city into the industrial revolution, launching a war between industry and magic. The game is unique for the richness of the created universe and for the way the actions of the character are reflected in its appearance and the responses of NPCs to it: if you eat a lot you become fat, if you get into a lot of fights you get scarred and people become wary of you. The interaction of player and game, the richness of the world, makes the franchise unusually appropriate for a tie-in novel and the novel includes an interactive element.

Zakup książki

Fable: The Balverine Order, Peter David

Język
Rok wydania
2010
Oprawa
(miękka)
Jak tylko się pojawi, wyślemy Ci wiadomość e-mail.

Metody płatności

3,7
Bardzo dobra
60 Ocena

Brakuje nam tutaj Twojej recenzji.

Tytuł
Fable: The Balverine Order
Język
angielski
Wydawca
ORION
Rok wydania
2010
Oprawa
miękka
Liczba stron
416
ISBN10
0575100222
ISBN13
9780575100220
Seria
Ocena
3,65 z 5
Opis
The tie-in novel to the new edition of the multi-million bestselling Fantasy computer game Fable is a first person role-playing game set in the city realm of Albion. The city is full of riches and poverty, magic works but industry is coming. The royal family who run the city have a dark past and its secrets rule the present. Past versions of the game have been set in, loosely, medieval and renaissance times. The new version, launched to coincide with the book, takes the city into the industrial revolution, launching a war between industry and magic. The game is unique for the richness of the created universe and for the way the actions of the character are reflected in its appearance and the responses of NPCs to it: if you eat a lot you become fat, if you get into a lot of fights you get scarred and people become wary of you. The interaction of player and game, the richness of the world, makes the franchise unusually appropriate for a tie-in novel and the novel includes an interactive element.