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Parametry
- 200 stron
- 7 godzin czytania
Więcej o książce
"The first volume of Foundations of Game Engine Development discusses the mathematics needed by engineers who work on games or other types of virtual simulations. The book begins with conventional treatments of topics such as linear algebra, transforms, and geometry. Then, it introduces Grassmann algebra and geometric algebra to provide a much deeper understanding of the subject matter and highlight the places where traditional arithmetic with vectors, matrices, quaternions, etc."--Provided by Publisher.
Zakup książki
Foundations of Game Engine Development. Volume 1. Mathematics, Eric Lengyel
- Język
- Rok wydania
- 2016
- Oprawa
- (miękka)
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- Tytuł
- Foundations of Game Engine Development. Volume 1. Mathematics
- Język
- angielski
- Autorzy
- Eric Lengyel
- Wydawca
- Terathon Software LLC
- Rok wydania
- 2016
- Oprawa
- miękka
- Liczba stron
- 200
- ISBN10
- 0985811749
- ISBN13
- 9780985811747
- Seria
- Kategorie
- Ocena
- 4,25 z 5
- Opis
- "The first volume of Foundations of Game Engine Development discusses the mathematics needed by engineers who work on games or other types of virtual simulations. The book begins with conventional treatments of topics such as linear algebra, transforms, and geometry. Then, it introduces Grassmann algebra and geometric algebra to provide a much deeper understanding of the subject matter and highlight the places where traditional arithmetic with vectors, matrices, quaternions, etc."--Provided by Publisher.


