Więcej o książce
From pencils to computers, from scissors to paper, from stencils to printers, a vast array of mark-making tools are investigated and manipulated, illustrated with examples and exercises that stretch the limits of conventional usability, reinvent traditional, hand-making methods, and break all the rules along the way. As well as the usual mark-making devices, a range of left-field methods and processes are also explored, employing household materials and found objects, and subverting the correct usage of digital and electronic devices. So, if you're a graphic designer looking for inspiration beyond the usual off-the-peg solutions, this ideas-packed handbook offers a comprehensive toolbox of low-tech materials, high-tech equipment, old school tools, and subtly subverted methods and processes. After a good dose of hands-on mark-making, take those experiments back to your computer to create eye-catching and unique graphic solutions.
Zakup książki
Handmade Graphics, Anna Wray
- Język
- Rok wydania
- 2009
- Oprawa
- (miękka)
Metody płatności
Brakuje nam tutaj Twojej recenzji.
- Tytuł
- Handmade Graphics
- Język
- angielski
- Autorzy
- Anna Wray
- Rok wydania
- 2009
- Oprawa
- miękka
- Liczba stron
- 176
- ISBN10
- 2888930773
- ISBN13
- 9782888930778
- Seria
- Tagi
- Ocena
- 4 z 5
- Opis
- From pencils to computers, from scissors to paper, from stencils to printers, a vast array of mark-making tools are investigated and manipulated, illustrated with examples and exercises that stretch the limits of conventional usability, reinvent traditional, hand-making methods, and break all the rules along the way. As well as the usual mark-making devices, a range of left-field methods and processes are also explored, employing household materials and found objects, and subverting the correct usage of digital and electronic devices. So, if you're a graphic designer looking for inspiration beyond the usual off-the-peg solutions, this ideas-packed handbook offers a comprehensive toolbox of low-tech materials, high-tech equipment, old school tools, and subtly subverted methods and processes. After a good dose of hands-on mark-making, take those experiments back to your computer to create eye-catching and unique graphic solutions.


