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So You Want To Be A Game Master

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  • 544 strony
  • 20 godzin czytania

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More people than ever are discovering Dungeons and Dragons, the tabletop roleplay system that lets you adventure with your friends while playing as fantasy characters. But planning and running your own game can be intimidating to newcomers - where do you start? Justin Alexander is here to help. He’s the writer behind The Alexandrian, a well-known trove for new and seasoned Dungeon Masters alike. He’s known for teaching readers about gameplay mechanics in a fun, approachable way, breaking down each aspect of gameplay to its barest essentials. He’s here to teach you everything you need to know about D&D, from understanding and enforcing rules to designing your own dungeons. There’s no need to suffer through dense game books – tabletop is meant to be fun, and Justin makes it easier than ever to start a successful campaign that your players will remember for years. With detailed maps, schematics, tables and more, this book includes a variety of tools and advice for any aspiring game master, so you can build your world and get right to playing.

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So You Want To Be A Game Master, Justin Alexander

Język
Rok wydania
2023
Oprawa
(miękka)
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4,4
Bardzo dobra
485 Ocena

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Tytuł
So You Want To Be A Game Master
Język
angielski
Rok wydania
2023
Oprawa
miękka
Liczba stron
544
ISBN10
1645679152
ISBN13
9781645679158
Seria
Ocena
4,35 z 5
Opis
More people than ever are discovering Dungeons and Dragons, the tabletop roleplay system that lets you adventure with your friends while playing as fantasy characters. But planning and running your own game can be intimidating to newcomers - where do you start? Justin Alexander is here to help. He’s the writer behind The Alexandrian, a well-known trove for new and seasoned Dungeon Masters alike. He’s known for teaching readers about gameplay mechanics in a fun, approachable way, breaking down each aspect of gameplay to its barest essentials. He’s here to teach you everything you need to know about D&D, from understanding and enforcing rules to designing your own dungeons. There’s no need to suffer through dense game books – tabletop is meant to be fun, and Justin makes it easier than ever to start a successful campaign that your players will remember for years. With detailed maps, schematics, tables and more, this book includes a variety of tools and advice for any aspiring game master, so you can build your world and get right to playing.