Wyprzedane
Parametry
- 288 stron
- 11 godzin czytania
Więcej o książce
People make many assumptions about video games; only teenage boys play them, they increase anti-social behaviour and they tend to be violent. This title dispels these misconceptions, revealing that 40 per cent of the video game players are women, that most of the bestselling console games involve no real-world violence.
Zakup książki
Fun Inc. : why games are the twenty-first century's most serious business, Tom Chatfield
- Język
- Rok wydania
- 2010
- Oprawa
- (miękka)
Jak tylko się pojawi, wyślemy Ci wiadomość e-mail.
Metody płatności
Brakuje nam tutaj Twojej recenzji.
- Tytuł
- Fun Inc. : why games are the twenty-first century's most serious business
- Język
- angielski
- Autorzy
- Tom Chatfield
- Wydawca
- Virgin
- Rok wydania
- 2010
- Oprawa
- miękka
- Liczba stron
- 288
- ISBN10
- 0753519852
- ISBN13
- 9780753519851
- Seria
- Kategorie
- Ocena
- 3,3 z 5
- Opis
- People make many assumptions about video games; only teenage boys play them, they increase anti-social behaviour and they tend to be violent. This title dispels these misconceptions, revealing that 40 per cent of the video game players are women, that most of the bestselling console games involve no real-world violence.



