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Digital Character Animation 2:

Ocena książki

Seria

Parametry

  • 296 stron
  • 11 godzin czytania

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Grounded in the basics of traditional cell animation, Digital Character Animation 2, Volume I: Essential Techniques provides the necessary information to create convincing computer-generated characters in 3D. This step-by-step, full color guide applies conventional character animation techniques such as walk cycles and lip sync to computer animation, along with tips for giving your characters the illusion of life. Volume I is the first of two volumes and is geared to more entry level animators, teaching the basics. Volume II, soon to be announced, will build on Volume I, covering more advanced concepts and techniques. The cross-platform CD-ROM includes: multiple walk cycles on various 3D programs; lip sync examples; texture maps; and 3D models from REM Infografica.

Zakup książki

Digital Character Animation 2:, George Maestri

Język
Rok wydania
1999
Oprawa
(miękka)
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4,5
Bardzo dobra
13 Ocena

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Tytuł
Digital Character Animation 2:
Język
angielski
Rok wydania
1999
Oprawa
miękka
Liczba stron
296
ISBN10
1562059300
ISBN13
9781562059309
Seria
Digital
Ocena
4,45 z 5
Opis
Grounded in the basics of traditional cell animation, Digital Character Animation 2, Volume I: Essential Techniques provides the necessary information to create convincing computer-generated characters in 3D. This step-by-step, full color guide applies conventional character animation techniques such as walk cycles and lip sync to computer animation, along with tips for giving your characters the illusion of life. Volume I is the first of two volumes and is geared to more entry level animators, teaching the basics. Volume II, soon to be announced, will build on Volume I, covering more advanced concepts and techniques. The cross-platform CD-ROM includes: multiple walk cycles on various 3D programs; lip sync examples; texture maps; and 3D models from REM Infografica.