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Flash MX for Interactive Product Simulation teaches a proven methodology for streamlining the planning, design, and implementation of realistic device simulations. Practical, step-by-step examples and working simulators demonstrate how to apply this methodology to the construction of a variety of devices, from cell phones to cranes. This tried-and-true approach will guide even the most complicated simulation project to a successful conclusion. Readers will find that their simulations are easier to program, maintain, and upgrade. The book even includes an extensive starter toolkit of interfaces objects (such as dials, gauges, timers, and knobs), implemented as Flash MX Components, that can be reused by readers in their own simulation projects.
Zakup książki
Flash MX for Interactive Simulation, Jonathan Kaye, David Castillo
- Język
- Rok wydania
- 2002
- Oprawa
- (miękka)
Metody płatności
Brakuje nam tutaj Twojej recenzji.
- Tytuł
- Flash MX for Interactive Simulation
- Język
- angielski
- Autorzy
- Jonathan Kaye, David Castillo
- Wydawca
- Thomson
- Rok wydania
- 2002
- Oprawa
- miękka
- ISBN10
- 1401812910
- ISBN13
- 9781401812911
- Seria
- Tagi
- Ocena
- 3,2 z 5
- Opis
- Flash MX for Interactive Product Simulation teaches a proven methodology for streamlining the planning, design, and implementation of realistic device simulations. Practical, step-by-step examples and working simulators demonstrate how to apply this methodology to the construction of a variety of devices, from cell phones to cranes. This tried-and-true approach will guide even the most complicated simulation project to a successful conclusion. Readers will find that their simulations are easier to program, maintain, and upgrade. The book even includes an extensive starter toolkit of interfaces objects (such as dials, gauges, timers, and knobs), implemented as Flash MX Components, that can be reused by readers in their own simulation projects.
