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Exploring videogames with Deleuze and Guattari : towards an affective theory of form

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  • 166 stron
  • 6 godzin czytania

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Videogames are a unique artistic form, and to analyse and understand them an equally unique language is required. Cremin turns to Deleuze and Guattari’s non-representational philosophy to develop a conceptual toolkit for thinking anew about videogames and our relationship to them.

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Exploring videogames with Deleuze and Guattari : towards an affective theory of form, Colin Cremin

Język
Rok wydania
2016
Oprawa
(miękka)
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3,4
Dobra
8 Ocena

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Tytuł
Exploring videogames with Deleuze and Guattari : towards an affective theory of form
Język
angielski
Wydawca
Routledge
Rok wydania
2016
Oprawa
miękka
Liczba stron
166
ISBN10
1138925535
ISBN13
9781138925533
Seria
Tagi
Gry
Ocena
3,4 z 5
Opis
Videogames are a unique artistic form, and to analyse and understand them an equally unique language is required. Cremin turns to Deleuze and Guattari’s non-representational philosophy to develop a conceptual toolkit for thinking anew about videogames and our relationship to them.