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Using elements of gamification for teaching programming

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  • 68 stron
  • 3 godziny czytania

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This monograph examines the integration of gamification in education, specifically focusing on a methodology for its application in professional college training. It highlights how gamification can enhance student engagement and mastery of new content, fostering creative self-expression and independence. The work emphasizes the potential of gamification to promote peer interaction and personal development, ultimately serving as a pathway for students to achieve fulfillment and growth in their educational journeys.

Zakup książki

Using elements of gamification for teaching programming, Zakhro Umarova

Język
Rok wydania
2018
Oprawa
(miękka)
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Tytuł
Using elements of gamification for teaching programming
Język
angielski
Rok wydania
2018
Oprawa
miękka
Liczba stron
68
ISBN13
9786139870783
Seria
Opis
This monograph examines the integration of gamification in education, specifically focusing on a methodology for its application in professional college training. It highlights how gamification can enhance student engagement and mastery of new content, fostering creative self-expression and independence. The work emphasizes the potential of gamification to promote peer interaction and personal development, ultimately serving as a pathway for students to achieve fulfillment and growth in their educational journeys.