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Rules of Play

Game Design Fundamentals

Ocena książki

Parametry

  • 688 stron
  • 25 godzin czytania

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Focusing on the theoretical framework of game design, this book provides a comprehensive analysis of games as a vital aspect of pop culture. It presents a unified model for understanding various types of games, from board games to video games. The authors, active in game culture, introduce innovative concepts and methodologies, defining essential terms like "play," "design," and "interactivity." Through eighteen game design schemas, they explore games as systems, social contexts, storytelling mediums, and cultural resistance platforms, aiming to inspire creativity in game design.

Zakup książki

Rules of Play, Eric Zimmerman, Katie Salen Tekinbas

Język
Rok wydania
2003
Oprawa
(twarda)
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Tytuł
Rules of Play
Podtytuł
Game Design Fundamentals
Język
angielski
Wydawca
MIT Press
Rok wydania
2003
Oprawa
twarda
Liczba stron
688
ISBN13
9780262240451
Seria
Ocena
4 z 5
Opis
Focusing on the theoretical framework of game design, this book provides a comprehensive analysis of games as a vital aspect of pop culture. It presents a unified model for understanding various types of games, from board games to video games. The authors, active in game culture, introduce innovative concepts and methodologies, defining essential terms like "play," "design," and "interactivity." Through eighteen game design schemas, they explore games as systems, social contexts, storytelling mediums, and cultural resistance platforms, aiming to inspire creativity in game design.