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Interactive Stories and Video Game Art

A Storytelling Framework for Game Design

Parametry

  • 220 stron
  • 8 godzin czytania

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Focusing on the intricate relationship between player actions and video game art, this book establishes a design language for video game storytelling, drawing inspiration from ancient Greek sculpture, classical painting, and film. It provides guidelines for effective storytelling techniques, illustrated with examples from notable games like The Last of Us and Minecraft. Aimed at game developers, filmmakers, and transmedia experts, it serves as a comprehensive resource for understanding and enhancing narrative in interactive media.

Zakup książki

Interactive Stories and Video Game Art, Chris Solarski

Język
Rok wydania
2017
Oprawa
(twarda)
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Tytuł
Interactive Stories and Video Game Art
Podtytuł
A Storytelling Framework for Game Design
Język
angielski
Wydawca
CRC Press
Rok wydania
2017
Oprawa
twarda
Liczba stron
220
ISBN13
9781138628755
Seria
Tagi
Gry
Opis
Focusing on the intricate relationship between player actions and video game art, this book establishes a design language for video game storytelling, drawing inspiration from ancient Greek sculpture, classical painting, and film. It provides guidelines for effective storytelling techniques, illustrated with examples from notable games like The Last of Us and Minecraft. Aimed at game developers, filmmakers, and transmedia experts, it serves as a comprehensive resource for understanding and enhancing narrative in interactive media.