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Focusing on the intricate relationship between player actions and video game art, this book establishes a design language for video game storytelling, drawing inspiration from ancient Greek sculpture, classical painting, and film. It provides guidelines for effective storytelling techniques, illustrated with examples from notable games like The Last of Us and Minecraft. Aimed at game developers, filmmakers, and transmedia experts, it serves as a comprehensive resource for understanding and enhancing narrative in interactive media.
Zakup książki
Interactive Stories and Video Game Art, Chris Solarski
- Język
- Rok wydania
- 2017
- Oprawa
- (twarda)
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- Tytuł
- Interactive Stories and Video Game Art
- Podtytuł
- A Storytelling Framework for Game Design
- Język
- angielski
- Autorzy
- Chris Solarski
- Wydawca
- CRC Press
- Rok wydania
- 2017
- Oprawa
- twarda
- Liczba stron
- 220
- ISBN13
- 9781138628755
- Seria
- Tagi
- Gry
- Opis
- Focusing on the intricate relationship between player actions and video game art, this book establishes a design language for video game storytelling, drawing inspiration from ancient Greek sculpture, classical painting, and film. It provides guidelines for effective storytelling techniques, illustrated with examples from notable games like The Last of Us and Minecraft. Aimed at game developers, filmmakers, and transmedia experts, it serves as a comprehensive resource for understanding and enhancing narrative in interactive media.