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Game On

Autorzy

Ocena książki

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  • 432 strony
  • 16 godzin czytania

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This book offers an unprecedented exploration of social game development from the unique perspective of Jon Radoff, an entrepreneur skilled in both social media and gaming. Radoff reveals that games extend beyond mere entertainment; the principles of social gaming can significantly improve online applications, social media, and various consumer and business experiences. The text delves into how businesses can leverage social games as effective tools for revenue generation and examines the underlying reasons for their success. The first section discusses the elements that make games enjoyable, while the second part focuses on the intricacies of game design. It highlights how games underpin many daily functions and outlines how social gaming techniques can be monetized by businesses. The book meticulously details the game design process, emphasizing design, analysis, and creation, supported by screenshots, diagrams, and clear explanations to ensure accessibility for all readers, regardless of their gaming or design background. Radoff’s extensive experience in game creation, Internet-based social media, and web technology lends credibility to his insights. This work is a comprehensive guide to understanding how social media games generate revenue and how businesses can harness gaming strategies to enhance their operations.

Zakup książki

Game On, Jon Radoff

Język
Rok wydania
2011
Oprawa
(miękka)
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Metody płatności

3,8
Bardzo dobra
21 Ocena

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Tytuł
Game On
Język
angielski
Autorzy
Jon Radoff
Rok wydania
2011
Oprawa
miękka
Liczba stron
432
ISBN10
0470936266
ISBN13
9780470936269
Seria
Tagi
Ocena
3,8 z 5
Opis
This book offers an unprecedented exploration of social game development from the unique perspective of Jon Radoff, an entrepreneur skilled in both social media and gaming. Radoff reveals that games extend beyond mere entertainment; the principles of social gaming can significantly improve online applications, social media, and various consumer and business experiences. The text delves into how businesses can leverage social games as effective tools for revenue generation and examines the underlying reasons for their success. The first section discusses the elements that make games enjoyable, while the second part focuses on the intricacies of game design. It highlights how games underpin many daily functions and outlines how social gaming techniques can be monetized by businesses. The book meticulously details the game design process, emphasizing design, analysis, and creation, supported by screenshots, diagrams, and clear explanations to ensure accessibility for all readers, regardless of their gaming or design background. Radoff’s extensive experience in game creation, Internet-based social media, and web technology lends credibility to his insights. This work is a comprehensive guide to understanding how social media games generate revenue and how businesses can harness gaming strategies to enhance their operations.