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Gamification and Design Thinking in Higher Education

Case Studies for Instructional Innovation in the Economics Classroom

Parametry

  • 104 strony
  • 4 godziny czytania

Więcej o książce

This book analyzes the use of gamification and design thinking in Higher Education, examining how both techniques can be combined and used together to promote motivation, engagement, and participation among students. Inhaltsverzeichnis 1. Introduction 2. Gamification in Higher Education 3. Design Thinking in Higher Education 4. Gamification and Design Thinking Applications in Higher Education 5. Ethical Issues in Gamification and Design Thinking in Higher Education 6. Conclusion and Final Reflections

Zakup książki

Gamification and Design Thinking in Higher Education, Carmen Bueno Muñoz, Nuria Hernandez Nanclares, Luis R. Murillo Zamorano, José Ángel López Sánchez

Język
Rok wydania
2023
Oprawa
(twarda)
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Tytuł
Gamification and Design Thinking in Higher Education
Podtytuł
Case Studies for Instructional Innovation in the Economics Classroom
Język
angielski
Rok wydania
2023
Oprawa
twarda
Liczba stron
104
ISBN13
9781032660721
Seria
Opis
This book analyzes the use of gamification and design thinking in Higher Education, examining how both techniques can be combined and used together to promote motivation, engagement, and participation among students. Inhaltsverzeichnis 1. Introduction 2. Gamification in Higher Education 3. Design Thinking in Higher Education 4. Gamification and Design Thinking Applications in Higher Education 5. Ethical Issues in Gamification and Design Thinking in Higher Education 6. Conclusion and Final Reflections