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Tricks of the Windows Game Programming Gurus

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Tricks of the Windows Game Programmin Gurus, 2E takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.

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Tricks of the Windows Game Programming Gurus, André LaMothe

Język
Rok wydania
2002
Oprawa
(miękka)
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Tytuł
Tricks of the Windows Game Programming Gurus
Język
angielski
Rok wydania
2002
Oprawa
miękka
ISBN10
0672323699
ISBN13
9780672323690
Seria
Ocena
3,35 z 5
Opis
Tricks of the Windows Game Programmin Gurus, 2E takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.