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Sams Teach Yourself Game Programming with DirectX in 21 Days

Ocena książki

Parametry

  • 720 stron
  • 26 godzin czytania

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The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discussions, but also sample programs that demonstrate the concepts discussed. Once the reader learns these basic DirectX techniques, the book leads the reader through the design and programming of a console-style computer role-playing game.

Zakup książki

Sams Teach Yourself Game Programming with DirectX in 21 Days, Clayton Walnum

Język
Rok wydania
2003
Oprawa
(miękka)
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Metody płatności

3,4
Dobra
5 Ocena

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Tytuł
Sams Teach Yourself Game Programming with DirectX in 21 Days
Język
angielski
Rok wydania
2003
Oprawa
miękka
Liczba stron
720
ISBN10
0672324199
ISBN13
9780672324192
Seria
Tagi
Ocena
3,4 z 5
Opis
The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discussions, but also sample programs that demonstrate the concepts discussed. Once the reader learns these basic DirectX techniques, the book leads the reader through the design and programming of a console-style computer role-playing game.