Parametry
- 360 stron
- 13 godzin czytania
Więcej o książce
This book teaches risk-driven architecting and describes a way to do just enough architecture. It avoids the one-size-fits all process tarp pit with advice on how to tune your design effort based on the risks you face. This book seeks to make architecture relevant to all software developers. Developers need to understand how to use constraints as guiderails that ensure desired outcomes. This book focuses on the technical parts of software development and what developers do to ensure the system works-not the job titles or processes. It shows you how to build models and analyze architectures so that you can make principled design tradeoffs. It describes the techniques software designers use to reason about medium to large sized problems and points out where you learn specialized techniques in more detail. The approach in this book embraces drill-down/pop-up behavior by describing models that have various levels of abstraction, from architecture to data structure design.
Zakup książki
Just Enough Software Architecture, George Fairbanks
- Język
- Rok wydania
- 2010
- Oprawa
- (twarda)
Metody płatności
Brakuje nam tutaj Twojej recenzji.
- Tytuł
- Just Enough Software Architecture
- Język
- angielski
- Autorzy
- George Fairbanks
- Wydawca
- Marshall & Brainerd
- Rok wydania
- 2010
- Oprawa
- twarda
- Liczba stron
- 360
- ISBN10
- 0984618104
- ISBN13
- 9780984618101
- Seria
- Kategorie
- Ocena
- 3,45 z 5
- Opis
- This book teaches risk-driven architecting and describes a way to do just enough architecture. It avoids the one-size-fits all process tarp pit with advice on how to tune your design effort based on the risks you face. This book seeks to make architecture relevant to all software developers. Developers need to understand how to use constraints as guiderails that ensure desired outcomes. This book focuses on the technical parts of software development and what developers do to ensure the system works-not the job titles or processes. It shows you how to build models and analyze architectures so that you can make principled design tradeoffs. It describes the techniques software designers use to reason about medium to large sized problems and points out where you learn specialized techniques in more detail. The approach in this book embraces drill-down/pop-up behavior by describing models that have various levels of abstraction, from architecture to data structure design.


