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Ai Game Development

Synthetic Creatures With Learning and Reactive Behaviors

Ocena książki

Parametry

  • 500 stron
  • 18 godzin czytania

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A definitive overview of a variety of popular AI techniques for game development takes experienced programmers through the entire design process, explaining how to create autonomous synthetic creatures and their unique abilities and skills and covering such topics as fuzzy logic, genetic algorithms, weapon selection, adaptive strategies, and more. Original. (Advanced)

Zakup książki

Ai Game Development, Alex J. Champandard

Język
Rok wydania
2003
Oprawa
(miękka)
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3,8
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Tytuł
Ai Game Development
Podtytuł
Synthetic Creatures With Learning and Reactive Behaviors
Język
angielski
Rok wydania
2003
Oprawa
miękka
Liczba stron
500
ISBN10
1592730043
ISBN13
9781592730049
Seria
Ocena
3,75 z 5
Opis
A definitive overview of a variety of popular AI techniques for game development takes experienced programmers through the entire design process, explaining how to create autonomous synthetic creatures and their unique abilities and skills and covering such topics as fuzzy logic, genetic algorithms, weapon selection, adaptive strategies, and more. Original. (Advanced)