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3D Graphics

Tips, Tricks, & Techniques

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A "no code" beginners guide to 3D modeling and animation promising the computer illiterate (and those brushing up on technique) an easy access to the multimdedia world. Kalwick, a 3D animator, holds the user's hand through manipulation tools, basic modeling, geometric tools, texturing and shading, scene building, lighting, cameras, rendering, animation methods, and "metaballs, blobs, and globs." The text includes photographs, illustrations, a glossary, and is accompanied by a CD-ROM containing demo versions of Mackintosh 3D modeling and animation software. Annotation c. by Book News, Inc., Portland, Or.

Zakup książki

3D Graphics, David J. Kalwick

Język
Rok wydania
1996
Oprawa
(miękka)
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Tytuł
3D Graphics
Podtytuł
Tips, Tricks, & Techniques
Język
angielski
Rok wydania
1996
Oprawa
miękka
Liczba stron
478
ISBN10
012394970X
ISBN13
9780123949707
Seria
Opis
A "no code" beginners guide to 3D modeling and animation promising the computer illiterate (and those brushing up on technique) an easy access to the multimdedia world. Kalwick, a 3D animator, holds the user's hand through manipulation tools, basic modeling, geometric tools, texturing and shading, scene building, lighting, cameras, rendering, animation methods, and "metaballs, blobs, and globs." The text includes photographs, illustrations, a glossary, and is accompanied by a CD-ROM containing demo versions of Mackintosh 3D modeling and animation software. Annotation c. by Book News, Inc., Portland, Or.