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Real World Windows 10 Development

Second Edition

Ocena książki

Parametry

  • 632 strony
  • 23 godziny czytania

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Emphasizing XAML and C#, this book equips readers with essential tools and inspiration for Windows Universal App development on Windows 10. It targets developers eager to enter this market by offering comprehensive explanations of Universal App development. Written by experts in the field, it teaches how to leverage the Windows 10 SDK to create applications for a range of devices, including IoT, phones, tablets, laptops, desktops, Xbox, HoloLens, and Surface Hub. Readers will discover how to enhance their native, web-based, or universal apps with media, shell integration, and inter-app communications. They will learn to build adaptive user interfaces that adjust to various screen sizes and explore monetization strategies. For those with existing software, such as native Win32 applications or websites, the book provides detailed tutorials on how to utilize existing code investments effectively. Additionally, it offers a step-by-step guide on various methods for distributing universal apps. The content includes detailed descriptions of Windows 10 app development, samples that highlight XAML/C# usage, and adherence to Windows 10 guidelines to ensure successful app acceptance.

Zakup książki

Real World Windows 10 Development, Edward Moemeka, Elizabeth Moemeka

Język
Rok wydania
2015
Oprawa
(miękka)
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4,4
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3 Ocena

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Tytuł
Real World Windows 10 Development
Podtytuł
Second Edition
Język
angielski
Wydawca
Apress
Rok wydania
2015
Oprawa
miękka
Liczba stron
632
ISBN10
1484214501
ISBN13
9781484214503
Seria
Tagi
Ocena
4,35 z 5
Opis
Emphasizing XAML and C#, this book equips readers with essential tools and inspiration for Windows Universal App development on Windows 10. It targets developers eager to enter this market by offering comprehensive explanations of Universal App development. Written by experts in the field, it teaches how to leverage the Windows 10 SDK to create applications for a range of devices, including IoT, phones, tablets, laptops, desktops, Xbox, HoloLens, and Surface Hub. Readers will discover how to enhance their native, web-based, or universal apps with media, shell integration, and inter-app communications. They will learn to build adaptive user interfaces that adjust to various screen sizes and explore monetization strategies. For those with existing software, such as native Win32 applications or websites, the book provides detailed tutorials on how to utilize existing code investments effectively. Additionally, it offers a step-by-step guide on various methods for distributing universal apps. The content includes detailed descriptions of Windows 10 app development, samples that highlight XAML/C# usage, and adherence to Windows 10 guidelines to ensure successful app acceptance.