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Learning Maya 6 | Rendering

Ocena książki

Parametry

  • 362 strony
  • 13 godzin czytania

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This resource is essential for creating stunning imagery in Maya, offering hands-on experience with the Maya rendering engine and mental ray. You'll learn to set up lights and cameras, apply materials and textures, and create shading networks, whether aiming for photo-realism or expressionism. The book covers lighting, cameras, and shading networks, starting from an introductory level and progressing to advanced concepts like hardware and vector rendering. You'll master techniques such as Caustics, Global Illumination, Final Gather, and HDRI. Each chapter features theoretical discussions to deepen your understanding, along with step-by-step tutorials for immediate application. An accompanying DVD-ROM provides chapter-by-chapter overviews from Alias Certified Instructors, offering additional insights and assistance. You'll also benefit from Maya Beginner's Rendering to kickstart your learning. With this guide, you will create materials and textures, set up lights and cameras, work with shadows and raytracing, control your renders, and understand rendering for special effects and compositing. Explore hardware and vector rendering, create Caustics and Global Illumination effects, and learn about Final Gather and HDRI techniques, along with creating Maya and mental ray shaders.

Zakup książki

Learning Maya 6 | Rendering, Alias Learning Tools

Język
Rok wydania
2004
Oprawa
(miękka)
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Tytuł
Learning Maya 6 | Rendering
Język
angielski
Wydawca
Sybex Inc
Rok wydania
2004
Oprawa
miękka
Liczba stron
362
ISBN10
1894893689
ISBN13
9781894893688
Seria
Tagi
Ocena
5 z 5
Opis
This resource is essential for creating stunning imagery in Maya, offering hands-on experience with the Maya rendering engine and mental ray. You'll learn to set up lights and cameras, apply materials and textures, and create shading networks, whether aiming for photo-realism or expressionism. The book covers lighting, cameras, and shading networks, starting from an introductory level and progressing to advanced concepts like hardware and vector rendering. You'll master techniques such as Caustics, Global Illumination, Final Gather, and HDRI. Each chapter features theoretical discussions to deepen your understanding, along with step-by-step tutorials for immediate application. An accompanying DVD-ROM provides chapter-by-chapter overviews from Alias Certified Instructors, offering additional insights and assistance. You'll also benefit from Maya Beginner's Rendering to kickstart your learning. With this guide, you will create materials and textures, set up lights and cameras, work with shadows and raytracing, control your renders, and understand rendering for special effects and compositing. Explore hardware and vector rendering, create Caustics and Global Illumination effects, and learn about Final Gather and HDRI techniques, along with creating Maya and mental ray shaders.