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Official Autodesk Training Guide: Learning Autodesk Maya 2008

The Modeling and Animation Handbook (Includes DVD)

Ocena książki

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  • 608 stron
  • 22 godziny czytania

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Develop out of this world modeling and animation skills with Learning Autodesk Maya 2008 I The Modeling & Animation Handbook . Follow clear, step-by-step tutorials to understand the modeling and animation stages of production using artwork from the LAIKA short film Moongirl . Learn to build models with a variety of surface types and then make them move with a wide range of animation techniques directly from the makers of Autodesk Maya. You'll learn to make sound decisions from the beginning, to save yourself unnecessary challenges further down the pipeline. You'll learn how to model with polygons, NURBS and Subdivision Surfaces; understand skeletons and joint orientation; work with inverse kinematics, skin your characters; animate a complete scene including props, constraints, and characters; and much more. The bonus DVD includes free models from Turbo Squid, Autodesk Maya reference guides, and scene files to help you breathe life into your creations.

Zakup książki

Official Autodesk Training Guide: Learning Autodesk Maya 2008, Autodesk Maya Press

Język
Rok wydania
2007
Oprawa
(miękka)
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Tytuł
Official Autodesk Training Guide: Learning Autodesk Maya 2008
Podtytuł
The Modeling and Animation Handbook (Includes DVD)
Język
angielski
Wydawca
Sybex
Rok wydania
2007
Oprawa
miękka
Liczba stron
608
ISBN10
1897177380
ISBN13
9781897177389
Seria
Tagi
Ocena
3,9 z 5
Opis
Develop out of this world modeling and animation skills with Learning Autodesk Maya 2008 I The Modeling & Animation Handbook . Follow clear, step-by-step tutorials to understand the modeling and animation stages of production using artwork from the LAIKA short film Moongirl . Learn to build models with a variety of surface types and then make them move with a wide range of animation techniques directly from the makers of Autodesk Maya. You'll learn to make sound decisions from the beginning, to save yourself unnecessary challenges further down the pipeline. You'll learn how to model with polygons, NURBS and Subdivision Surfaces; understand skeletons and joint orientation; work with inverse kinematics, skin your characters; animate a complete scene including props, constraints, and characters; and much more. The bonus DVD includes free models from Turbo Squid, Autodesk Maya reference guides, and scene files to help you breathe life into your creations.