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Step-by-step instructions, covering all the hottest techniques for creating dynamic games and interactive graphical environments using Java 1.1.-- Covers all the essentials of Java for graphics and game development-- Shows how to write interactive video games for the Web, playable by millions around the world-- Presents unique networking techniques for multi-user environments-- CD-ROM contains complete Java source and byte codes to the class libraries and games developed, plus games, third-party applets, and development tools
Zakup książki
Black Art of Java Game Programming, Boris Vian, Eric Ries, Calin Tenitchi
- Język
- Rok wydania
- 1996
- Oprawa
- (miękka)
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- Tytuł
- Black Art of Java Game Programming
- Język
- angielski
- Autorzy
- Boris Vian, Eric Ries, Calin Tenitchi
- Wydawca
- Waite Group Press
- Rok wydania
- 1996
- Oprawa
- miękka
- Liczba stron
- 900
- ISBN10
- 1571690433
- ISBN13
- 9781571690432
- Seria
- Tagi
- Poradniki
- Ocena
- 3,7 z 5
- Opis
- Step-by-step instructions, covering all the hottest techniques for creating dynamic games and interactive graphical environments using Java 1.1.-- Covers all the essentials of Java for graphics and game development-- Shows how to write interactive video games for the Web, playable by millions around the world-- Presents unique networking techniques for multi-user environments-- CD-ROM contains complete Java source and byte codes to the class libraries and games developed, plus games, third-party applets, and development tools


