Parametry
- 304 strony
- 11 godzin czytania
Więcej o książce
Ironically, many designers of graphical user interfaces often lack awareness of the fundamental design rules and techniques used by other visual design practitioners. This volume emphasizes design principles derived from the rational, functionalist aesthetic found in modern graphic design, industrial design, interior design, and architecture, applying them to common GUI challenges in commercial software development. It covers basic design principles (the what and why), common errors, and practical techniques (the how) across six key areas: elegance and simplicity; scale, contrast, and proportion; organization and visual structure; module and program; image and representation; and style. The focus is on techniques that not only enhance the visual appeal but also improve usability through better visual organization, clarity, and conciseness. Additionally, it includes a catalog of common errors from existing GUI applications to highlight practices to avoid in application development. This resource is essential for anyone involved in designing, specifying, implementing, documenting, or managing the visual aspects of computer-based information displays.
Zakup książki
Designing Visual Interfaces, Kevin E. Mullet, Darrell Sano
- Język
- Rok wydania
- 1994
- Oprawa
- (miękka)
Metody płatności
Brakuje nam tutaj Twojej recenzji.
- Tytuł
- Designing Visual Interfaces
- Podtytuł
- Communication Oriented Techniques
- Język
- angielski
- Autorzy
- Kevin E. Mullet, Darrell Sano
- Wydawca
- Prentice Hall
- Rok wydania
- 1994
- Oprawa
- miękka
- Liczba stron
- 304
- ISBN10
- 0133033899
- ISBN13
- 9780133033892
- Seria
- Kategorie
- Ocena
- 3,75 z 5
- Opis
- Ironically, many designers of graphical user interfaces often lack awareness of the fundamental design rules and techniques used by other visual design practitioners. This volume emphasizes design principles derived from the rational, functionalist aesthetic found in modern graphic design, industrial design, interior design, and architecture, applying them to common GUI challenges in commercial software development. It covers basic design principles (the what and why), common errors, and practical techniques (the how) across six key areas: elegance and simplicity; scale, contrast, and proportion; organization and visual structure; module and program; image and representation; and style. The focus is on techniques that not only enhance the visual appeal but also improve usability through better visual organization, clarity, and conciseness. Additionally, it includes a catalog of common errors from existing GUI applications to highlight practices to avoid in application development. This resource is essential for anyone involved in designing, specifying, implementing, documenting, or managing the visual aspects of computer-based information displays.


