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Game Architecture and Design

Learn the Best Practices for Game Design and Programming

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Teaches design, architecture, and management--the things programmers need to know before they can even begin writing code! Provides real-life case studies of what works and what doesn't. Takes the reader through all the necessary game creation steps-from seeing a game idea on paper to actually implementing that idea!

Zakup książki

Game Architecture and Design, Andrew Rollings, Dave Morris

Język
Rok wydania
1999
Oprawa
(miękka)
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Metody płatności

3,8
Bardzo dobra
34 Ocena

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Tytuł
Game Architecture and Design
Podtytuł
Learn the Best Practices for Game Design and Programming
Język
angielski
Rok wydania
1999
Oprawa
miękka
Liczba stron
650
ISBN10
1576104257
ISBN13
9781576104255
Seria
Ocena
3,8 z 5
Opis
Teaches design, architecture, and management--the things programmers need to know before they can even begin writing code! Provides real-life case studies of what works and what doesn't. Takes the reader through all the necessary game creation steps-from seeing a game idea on paper to actually implementing that idea!