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Advanced Hands-on Rust

Level up Your Coding Skills

Parametry

  • 315 stron
  • 12 godzin czytania

Więcej o książce

Accelerate your Rust development with reusable libraries and create a game development toolkit for the Bevy Engine. Enhance your code through testing, benchmarking, and optimization. Explore Rust's trait and generic metaprogramming systems to develop adaptable code. Customize libraries using feature flags and modify language syntax with macros. Master concurrency with threads and asynchronous programming, and structure your programs with reusable state management, menus, user interfaces, and asset management. Build games quickly with reusable physics and collision detection, and enhance them with animations, particles, and rendering techniques like parallax layering. This resource covers intermediate to advanced concepts, enabling you to build a toolkit for 2D games without starting from scratch on new projects. Each chapter features hands-on development using advanced Rust techniques, making learning enjoyable through game creation. Develop multiple games and the necessary tools to unleash your creativity or apply these concepts to your own Rust projects. To get started, you need a computer running Windows, Mac OS, or Linux, a modern video card supporting Vulkan, Metal, or DirectX 12, and an installed Rust development system.

Zakup książki

Advanced Hands-on Rust, Herbert Wolverson, Tammy Coron

Język
Rok wydania
2025
Oprawa
(miękka)
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Tytuł
Advanced Hands-on Rust
Podtytuł
Level up Your Coding Skills
Język
angielski
Rok wydania
2025
Oprawa
miękka
Liczba stron
315
ISBN13
9798888650721
Seria
Opis
Accelerate your Rust development with reusable libraries and create a game development toolkit for the Bevy Engine. Enhance your code through testing, benchmarking, and optimization. Explore Rust's trait and generic metaprogramming systems to develop adaptable code. Customize libraries using feature flags and modify language syntax with macros. Master concurrency with threads and asynchronous programming, and structure your programs with reusable state management, menus, user interfaces, and asset management. Build games quickly with reusable physics and collision detection, and enhance them with animations, particles, and rendering techniques like parallax layering. This resource covers intermediate to advanced concepts, enabling you to build a toolkit for 2D games without starting from scratch on new projects. Each chapter features hands-on development using advanced Rust techniques, making learning enjoyable through game creation. Develop multiple games and the necessary tools to unleash your creativity or apply these concepts to your own Rust projects. To get started, you need a computer running Windows, Mac OS, or Linux, a modern video card supporting Vulkan, Metal, or DirectX 12, and an installed Rust development system.