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What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With iPhone Game Development , you get everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more.Loaded with descriptive examples and clear explanations, this book helps you learn the technical design issues particular to the iPhone and iPod Touch, and suggests ways to maximize performance in different types of games. You also get plug-in classes to compensate for the areas where the iPhone's game programming support is weak.
Zakup książki
iPhone Game Development, Paul Zirkle, Joe Hogue
- Język
- Rok wydania
- 2009
- Oprawa
- (miękka)
Metody płatności
Brakuje nam tutaj Twojej recenzji.
- Tytuł
- iPhone Game Development
- Podtytuł
- Developing 2D & 3D Games in Objective-C
- Język
- angielski
- Autorzy
- Paul Zirkle, Joe Hogue
- Wydawca
- OREILLY MEDIA
- Rok wydania
- 2009
- Oprawa
- miękka
- Liczba stron
- 260
- ISBN10
- 0596159854
- ISBN13
- 9780596159856
- Seria
- Tagi
- Ocena
- 3,35 z 5
- Opis
- What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With iPhone Game Development , you get everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more.Loaded with descriptive examples and clear explanations, this book helps you learn the technical design issues particular to the iPhone and iPod Touch, and suggests ways to maximize performance in different types of games. You also get plug-in classes to compensate for the areas where the iPhone's game programming support is weak.


