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iPhone Game Development

Developing 2D & 3D Games in Objective-C

Ocena książki

Parametry

  • 260 stron
  • 10 godzin czytania

Więcej o książce

What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With iPhone Game Development , you get everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more.Loaded with descriptive examples and clear explanations, this book helps you learn the technical design issues particular to the iPhone and iPod Touch, and suggests ways to maximize performance in different types of games. You also get plug-in classes to compensate for the areas where the iPhone's game programming support is weak.

Zakup książki

iPhone Game Development, Paul Zirkle, Joe Hogue

Język
Rok wydania
2009
Oprawa
(miękka)
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3,4
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11 Ocena

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Tytuł
iPhone Game Development
Podtytuł
Developing 2D & 3D Games in Objective-C
Język
angielski
Rok wydania
2009
Oprawa
miękka
Liczba stron
260
ISBN10
0596159854
ISBN13
9780596159856
Seria
Tagi
Ocena
3,35 z 5
Opis
What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With iPhone Game Development , you get everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more.Loaded with descriptive examples and clear explanations, this book helps you learn the technical design issues particular to the iPhone and iPod Touch, and suggests ways to maximize performance in different types of games. You also get plug-in classes to compensate for the areas where the iPhone's game programming support is weak.