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Andrew Rollings and Ernest Adams on Game Design

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A practical handbook for game developers introduces the principles and techniques of computer and video game design, analyzing key gaming elements—including worlds, storytelling, character and user interface design, core mechanics, and balance—discussing the various genres of games and their unique design patterns and creative challenges.

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Andrew Rollings and Ernest Adams on Game Design, Andrew Rollings, Ernest Adams

Język
Rok wydania
2003
Oprawa
(miękka)
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Tytuł
Andrew Rollings and Ernest Adams on Game Design
Język
angielski
Wydawca
New Riders
Rok wydania
2003
Oprawa
miękka
ISBN10
1592730019
ISBN13
9781592730018
Seria
Opis
A practical handbook for game developers introduces the principles and techniques of computer and video game design, analyzing key gaming elements—including worlds, storytelling, character and user interface design, core mechanics, and balance—discussing the various genres of games and their unique design patterns and creative challenges.