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A practical handbook for game developers introduces the principles and techniques of computer and video game design, analyzing key gaming elements—including worlds, storytelling, character and user interface design, core mechanics, and balance—discussing the various genres of games and their unique design patterns and creative challenges.
Zakup książki
Andrew Rollings and Ernest Adams on Game Design, Andrew Rollings, Ernest Adams
- Język
- Rok wydania
- 2003
- Oprawa
- (miękka)
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- Tytuł
- Andrew Rollings and Ernest Adams on Game Design
- Język
- angielski
- Autorzy
- Andrew Rollings, Ernest Adams
- Wydawca
- New Riders
- Rok wydania
- 2003
- Oprawa
- miękka
- ISBN10
- 1592730019
- ISBN13
- 9781592730018
- Seria
- Tagi
- Poradniki, Technologia, Gry
- Opis
- A practical handbook for game developers introduces the principles and techniques of computer and video game design, analyzing key gaming elements—including worlds, storytelling, character and user interface design, core mechanics, and balance—discussing the various genres of games and their unique design patterns and creative challenges.


