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Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagrams, and rendered graphics.
Zakup książki
Real-Time Volume Graphics, Christof Rezk-Salama, Daniel Weiskopf, Joe M. Kniss, Klaus Engel, Markus Hadwiger
- Język
- Rok wydania
- 2006
- Oprawa
- (twarda)
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Metody płatności
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- Tytuł
- Real-Time Volume Graphics
- Język
- angielski
- Wydawca
- A K Peters/CRC Press
- Rok wydania
- 2006
- Oprawa
- twarda
- Liczba stron
- 497
- ISBN10
- 1568812663
- ISBN13
- 9781568812663
- Seria
- Opis
- Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagrams, and rendered graphics.


