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Dynamic Simulations of Multibody Systems

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This book introduces the techniques needed to produce realistic simulations and animations of particle and rigid body systems. It focuses on both the theoretical and practical aspects of developing and implementing physically based dynamic simulation engines that can be used to generate convincing animations of physical events involving particles and rigid bodies. It can also be used to produce accurate simulations of mechanical systems, such as a robotic parts feeder. The book is intended for researchers in computer graphics, computer animation, computer-aided mechanical design and modeling software developers.

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Dynamic Simulations of Multibody Systems, Murilo Gondim Coutinho

Język
Rok wydania
2001
Oprawa
(twarda)
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Tytuł
Dynamic Simulations of Multibody Systems
Język
angielski
Wydawca
Springer
Rok wydania
2001
Oprawa
twarda
Liczba stron
379
ISBN10
038795192X
ISBN13
9780387951928
Seria
Opis
This book introduces the techniques needed to produce realistic simulations and animations of particle and rigid body systems. It focuses on both the theoretical and practical aspects of developing and implementing physically based dynamic simulation engines that can be used to generate convincing animations of physical events involving particles and rigid bodies. It can also be used to produce accurate simulations of mechanical systems, such as a robotic parts feeder. The book is intended for researchers in computer graphics, computer animation, computer-aided mechanical design and modeling software developers.