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Physics for Game Developers - 2nd Edition

Parametry

  • 551 stron
  • 20 godzin czytania

Więcej o książce

If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets.

Zakup książki

Physics for Game Developers - 2nd Edition, David M. Bourg, Bryan Bywalec, Glenn Seemann

Język
Rok wydania
2012
Oprawa
(miękka)
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Tytuł
Physics for Game Developers - 2nd Edition
Język
angielski
Wydawca
O'Reilly
Rok wydania
2012
Oprawa
miękka
Liczba stron
551
ISBN10
1449392512
ISBN13
9781449392512
Seria
Opis
If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets.