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Understand basic VR concepts and terminology -- Implement VR logic with Blueprint visual scripting -- Create basic VR projects with Oculus Rift, HTC Vive, Gear VR, Google VR, PSVR, and other environments -- Recognize and manage differences between seated and standing VR experiences -- Set up trace interactions and teleportation -- Work with UMG and 2D UIs Implement character inverse kinematics (IK) for head and hands -- Define effective motion controller interaction Help users avoid motion sickness -- Optimize VR applications -- Explore the VR editor, community resources, and more.
Zakup książki
Unreal Engine VR Cookbook, Mitch McCaffrey
- Język
- Rok wydania
- 2017
- Oprawa
- (miękka)
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- Tytuł
- Unreal Engine VR Cookbook
- Podtytuł
- Developing Virtual Reality with UE4
- Język
- angielski
- Autorzy
- Mitch McCaffrey
- Wydawca
- Pearson Education (US)
- Rok wydania
- 2017
- Oprawa
- miękka
- Liczba stron
- 288
- ISBN10
- 0134649176
- ISBN13
- 9780134649177
- Seria
- Kategorie
- Tagi
- USA, Gry, Grafika, Wirtualna rzeczywistość
- Opis
- Understand basic VR concepts and terminology -- Implement VR logic with Blueprint visual scripting -- Create basic VR projects with Oculus Rift, HTC Vive, Gear VR, Google VR, PSVR, and other environments -- Recognize and manage differences between seated and standing VR experiences -- Set up trace interactions and teleportation -- Work with UMG and 2D UIs Implement character inverse kinematics (IK) for head and hands -- Define effective motion controller interaction Help users avoid motion sickness -- Optimize VR applications -- Explore the VR editor, community resources, and more.