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Focus On Curves and Surfaces

Parametry

  • 280 stron
  • 10 godzin czytania

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"Focus On Curves and Surfaces" gives you the tools you need to build exciting, high-detail characters and backgrounds for your games! Whether you're a serious game programmer or just interested in the fields of CAD, 3D modeling, and visualization, this book gives you what you're looking for in three easy-to-follow sections. Section One starts with the conceptual building blocks of 3D graphics. Put these ideas into practice as Section Two walks you through Bezier curves, B-splines, and the more advanced NURBS (NonUniform Rational B-Splines). Finally, build upon your knowledge of curve construction as you create exciting surfaces in Section Three. Go from the basics to hardcore 3D graphics programming in a matter of pages!

Zakup książki

Focus On Curves and Surfaces, André LaMothe, Kelly Dempski

Język
Rok wydania
2002
Oprawa
(miękka),
Stan książki
Dobry
Cena
64,99 zł

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Tytuł
Focus On Curves and Surfaces
Język
angielski
Rok wydania
2002
Oprawa
miękka
Liczba stron
280
ISBN10
159200007X
ISBN13
9781592000074
Seria
Tagi
Opis
"Focus On Curves and Surfaces" gives you the tools you need to build exciting, high-detail characters and backgrounds for your games! Whether you're a serious game programmer or just interested in the fields of CAD, 3D modeling, and visualization, this book gives you what you're looking for in three easy-to-follow sections. Section One starts with the conceptual building blocks of 3D graphics. Put these ideas into practice as Section Two walks you through Bezier curves, B-splines, and the more advanced NURBS (NonUniform Rational B-Splines). Finally, build upon your knowledge of curve construction as you create exciting surfaces in Section Three. Go from the basics to hardcore 3D graphics programming in a matter of pages!