Computer Graphics for Java Programmers
Second Edition
Więcej o książce
A great many varied and interesting visual effects can be achieved with computer graphics, for which a fundamental understanding of the underlying mathematical concepts - and a knowledge of how they can be implemented in a particular programming language - is essential. <i>Computer Graphics for Java Programmers, 2nd edition</i> covers elementary concepts in creating and manipulating 2D and 3D graphical objects, covering topics from classic graphics algorithms to perspective drawings and hidden-line elimination. Completely revised and updated throughout, the second edition of this highly popular textbook contains a host of ready-to-run-programs and worked examples, illuminating general principles and geometric techniques. Ideal for classroom use or self-study, it provides a perfect foundation for programming computer graphics using Java.
Zakup książki
Computer Graphics for Java Programmers, Leendert Ammeraal, Zhang Kangkang
- Język
- Rok wydania
- 2007
- Oprawa
- (miękka),
- Stan książki
- Dobry
- Cena
- 30,59 zł
Metody płatności
Nikt jeszcze nie ocenił.
- Tytuł
- Computer Graphics for Java Programmers
- Podtytuł
- Second Edition
- Język
- angielski
- Autorzy
- Leendert Ammeraal, Zhang Kangkang
- Wydawca
- WILEY
- Rok wydania
- 2007
- Oprawa
- miękka
- Liczba stron
- 396
- ISBN10
- 0470031603
- ISBN13
- 9780470031605
- Seria
- Kategorie
- Tagi
- Internet, Wiedza, Rysunki, Grafika, Rozwój oprogramowania, Algorytmy, Grafika komputerowa, Jawa, Programiści
- Opis
- A great many varied and interesting visual effects can be achieved with computer graphics, for which a fundamental understanding of the underlying mathematical concepts - and a knowledge of how they can be implemented in a particular programming language - is essential. <i>Computer Graphics for Java Programmers, 2nd edition</i> covers elementary concepts in creating and manipulating 2D and 3D graphical objects, covering topics from classic graphics algorithms to perspective drawings and hidden-line elimination. Completely revised and updated throughout, the second edition of this highly popular textbook contains a host of ready-to-run-programs and worked examples, illuminating general principles and geometric techniques. Ideal for classroom use or self-study, it provides a perfect foundation for programming computer graphics using Java.



