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Designing Interfaces

Patterns for Effective Interaction Design - Third Edition

Ocena książki

Parametry

  • 600 stron
  • 21 godzin czytania

Więcej o książce

Designing good application interfaces isn't easy now that companies need to create compelling, seamless user experiences across an exploding number of channels, screens, and contexts. In this updated third edition, you'll learn how to navigate through the maze of design options. By capturing UI best practices as design patterns, this best-selling book provides solutions to common design problems. You'll learn patterns for mobile apps, web applications, and desktop software. Each pattern contains full-color examples and practical design advice you can apply immediately. Experienced designers can use this guide as an idea sourcebook, and novices will find a road map to the world of interface and interaction design. Understand your users before you start designing Build your software's structure so it makes sense to users Design components to help users complete tasks on any device Learn how to promote wayfinding in your software Place elements to guide users to information and functions Learn how visual design can make or break product usability Display complex data with artful visualizations

Zakup książki

Designing Interfaces, Jenifer Tidwell, Charles Brewer, Aynne Valencia-Brooks

Język
Rok wydania
2020
Oprawa
(miękka)
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Metody płatności

3,9
Bardzo dobra
1810 Ocena

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Tytuł
Designing Interfaces
Podtytuł
Patterns for Effective Interaction Design - Third Edition
Język
angielski
Rok wydania
2020
Oprawa
miękka
Liczba stron
600
ISBN10
1492051969
ISBN13
9781492051961
Seria
Ocena
3,85 z 5
Opis
Designing good application interfaces isn't easy now that companies need to create compelling, seamless user experiences across an exploding number of channels, screens, and contexts. In this updated third edition, you'll learn how to navigate through the maze of design options. By capturing UI best practices as design patterns, this best-selling book provides solutions to common design problems. You'll learn patterns for mobile apps, web applications, and desktop software. Each pattern contains full-color examples and practical design advice you can apply immediately. Experienced designers can use this guide as an idea sourcebook, and novices will find a road map to the world of interface and interaction design. Understand your users before you start designing Build your software's structure so it makes sense to users Design components to help users complete tasks on any device Learn how to promote wayfinding in your software Place elements to guide users to information and functions Learn how visual design can make or break product usability Display complex data with artful visualizations