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Maya Python for Games and Film

Ocena książki

Parametry

  • 408 stron
  • 15 godzin czytania

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Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for

Wydanie

Zakup książki

Maya Python for Games and Film, ProQuest, Ryan Trowbridge, Adam Mechtley

Język
Rok wydania
2011
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Metody płatności

4,3
Bardzo dobra
26 Ocena

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Tytuł
Maya Python for Games and Film
Język
angielski
Rok wydania
2011
Liczba stron
408
ISBN10
0123785790
ISBN13
9780123785794
Seria
Tagi
Ocena
4,25 z 5
Opis
Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for