Bookbot

Parametry

  • 309 stron
  • 11 godzin czytania

Więcej o książce

A single line of code offers a way to understand the cultural context of computing. This book takes a single line of code—the extremely concise BASIC program for the Commodore 64 inscribed in the title—and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text—in the case of 10 PRINT, a text that appeared in many different printed sources—that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.

Wydanie

Zakup książki

10 PRINT CHR$(205.5+RND(1));, Nick Montfort, Patsy Baudoin, John Bell, Prof. Ian Bogost, Jeremy Douglass, Mark C. Marino, Michael Mateas, Casey Reas, Mark Sample, Noah Vawter

Język
Rok wydania
2012
Oprawa
(twarda)
Jak tylko się pojawi, wyślemy Ci wiadomość e-mail.

Metody płatności

4,0
Bardzo dobra
20 Ocena

Brakuje nam tutaj Twojej recenzji.

Tytuł
10 PRINT CHR$(205.5+RND(1));
Podtytuł
GOTO 10
Język
angielski
Wydawca
MIT Press
Rok wydania
2012
Oprawa
twarda
Liczba stron
309
ISBN10
0262018462
ISBN13
9780262018463
Seria
Tagi
Gry
Ocena
3,95 z 5
Opis
A single line of code offers a way to understand the cultural context of computing. This book takes a single line of code—the extremely concise BASIC program for the Commodore 64 inscribed in the title—and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text—in the case of 10 PRINT, a text that appeared in many different printed sources—that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.