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Game Coding Complete

Ocena książki

Parametry

  • 908 stron
  • 32 godziny czytania

Więcej o książce

"This book examines the entire game development process and all the unique challenges associated with creating a game. An excellent introduction to game architecture, you will explore all the major subsystems of modern game engines and learn professional techniques used in actual games. This third edition features expanded content and coverage of the latest and most exciting new game programming techniques including AI, multiprogramming, working with scripting languages such as Lua, and writing C♯ tools like your level editor. All the code and examples presented have been tested and used in commercial video games, and the book is full of invaluable best practices, professional tips and tricks, and cautionary advice"--P. [4] of cover.

Wydanie

Zakup książki

Game Coding Complete, Mike McShaffry

Język
Rok wydania
2009
Oprawa
(miękka)
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Metody płatności

4,1
Bardzo dobra
61 Ocena

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Tytuł
Game Coding Complete
Język
angielski
Rok wydania
2009
Oprawa
miękka
Liczba stron
908
ISBN10
1584506806
ISBN13
9781584506805
Seria
Ocena
4,1 z 5
Opis
"This book examines the entire game development process and all the unique challenges associated with creating a game. An excellent introduction to game architecture, you will explore all the major subsystems of modern game engines and learn professional techniques used in actual games. This third edition features expanded content and coverage of the latest and most exciting new game programming techniques including AI, multiprogramming, working with scripting languages such as Lua, and writing C♯ tools like your level editor. All the code and examples presented have been tested and used in commercial video games, and the book is full of invaluable best practices, professional tips and tricks, and cautionary advice"--P. [4] of cover.