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Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers.
Zakup książki
Mindstorms, Seymour Papert, John Sculley
- Język
- Rok wydania
- 1993
- Oprawa
- (miękka)
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- Tytuł
- Mindstorms
- Podtytuł
- Children, Computers, and Powerful Ideas
- Język
- angielski
- Autorzy
- Seymour Papert, John Sculley
- Wydawca
- Basic Books
- Rok wydania
- 1993
- Oprawa
- miękka
- Liczba stron
- 252
- ISBN10
- 0465046746
- ISBN13
- 9780465046744
- Seria
- Kategorie
- Oryginalna nazwa
- Mindstorms
- Ocena
- 4,1 z 5
- Opis
- Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers.





