Ocena książki
Parametry
- 272 strony
- 10 godzin czytania
Więcej o książce
Just a few years ago, Markus Persson was a bored IT-developer in Stockholm. In the evenings, he toiled away on a labour of love: a game with a tiny but dedicated online following. It was called Minecraft and Markus released it to the world in early 2009. The game itself looks deceptively simple. It resembles a digital version of Lego – bricks stacked on top of each other, giving players a world where they build whatever structures their mind can conjure. A breath of fresh air compared to the industry giants’ shooter games. In the space of a few years, Minecraft has become one of the most astonishing success stories of the internet age, attracting millions of players and proving how a single great idea can topple empires in the digital, post- industrial world. This is the story of the man behind the game. Here Markus opens up for the first time about his life. About his old Lego-filled desk at school, the first computer his father brought home one day and also about growing up in a family marked by drug abuse and conflict. But above all it is the story of the fine line between seeming misfit and creative madman, and the birth of a tech visionary.
Zakup książki
Minecraft, Daniel Goldberg, Linus Larsson
- Język
- Rok wydania
- 2015
- Oprawa
- (miękka),
- Stan książki
- Dobry
- Cena
- 69,35 zł
Metody płatności
Brakuje nam tutaj Twojej recenzji.
- Tytuł
- Minecraft
- Podtytuł
- The Unlikely Tale of Markus 'Notch' Persson and the Game That Changed Everything
- Język
- angielski
- Autorzy
- Daniel Goldberg, Linus Larsson
- Wydawca
- Virgin Books
- Rok wydania
- 2015
- Oprawa
- miękka
- Liczba stron
- 272
- ISBN10
- 075355576X
- ISBN13
- 9780753555767
- Seria
- Kategorie
- Tagi
- Biznes, Technologia, Gry
- Ocena
- 3,45 z 5
- Opis
- Just a few years ago, Markus Persson was a bored IT-developer in Stockholm. In the evenings, he toiled away on a labour of love: a game with a tiny but dedicated online following. It was called Minecraft and Markus released it to the world in early 2009. The game itself looks deceptively simple. It resembles a digital version of Lego – bricks stacked on top of each other, giving players a world where they build whatever structures their mind can conjure. A breath of fresh air compared to the industry giants’ shooter games. In the space of a few years, Minecraft has become one of the most astonishing success stories of the internet age, attracting millions of players and proving how a single great idea can topple empires in the digital, post- industrial world. This is the story of the man behind the game. Here Markus opens up for the first time about his life. About his old Lego-filled desk at school, the first computer his father brought home one day and also about growing up in a family marked by drug abuse and conflict. But above all it is the story of the fine line between seeming misfit and creative madman, and the birth of a tech visionary.






