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The Web Game Developer's Cookbook

Using JavaScript and HTML5 to Develop Games

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  • 368 stron
  • 13 godzin czytania

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Want to build amazing web games with HTML5 and JavaScript? Whether transitioning from Flash, enhancing your existing HTML5 skills, or starting fresh, this guide is your comprehensive resource. With expert insights, sample projects, and working code, Evan Burchard leads you through creating 10 popular game types step-by-step. Each chapter focuses on a specific genre, introduces a free and user-friendly HTML5 game engine, and includes complete JavaScript source code. The guide employs tested patterns to tackle unique development challenges, enabling you to create substantial game projects in just hours. Need a quick JavaScript refresher? You'll find that too! Coverage includes mastering essential tools like browsers, text editors, and game engines; speeding up development with libraries and patterns; managing browser differences; and building a variety of games, including a QUIZ game, INTERACTIVE FICTION "gamebooks," PARTY games, PUZZLE games, PLATFORMERS, intense 2-player FIGHTING games, SPACE SHOOTERS, and even a 16-bit RPG. You'll also learn to implement pseudo-3D techniques for FPS games and create an isometric RTS game with server components. Turn to this guide for proven solutions and the code you need to jumpstart your web game projects!

Wydanie

Zakup książki

The Web Game Developer's Cookbook, EVAN BURCHARD

Język
Rok wydania
2017
Oprawa
(miękka)
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4,4
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Tytuł
The Web Game Developer's Cookbook
Podtytuł
Using JavaScript and HTML5 to Develop Games
Język
angielski
Rok wydania
2017
Oprawa
miękka
Liczba stron
368
ISBN10
0134788338
ISBN13
9780134788333
Seria
Ocena
4,35 z 5
Opis
Want to build amazing web games with HTML5 and JavaScript? Whether transitioning from Flash, enhancing your existing HTML5 skills, or starting fresh, this guide is your comprehensive resource. With expert insights, sample projects, and working code, Evan Burchard leads you through creating 10 popular game types step-by-step. Each chapter focuses on a specific genre, introduces a free and user-friendly HTML5 game engine, and includes complete JavaScript source code. The guide employs tested patterns to tackle unique development challenges, enabling you to create substantial game projects in just hours. Need a quick JavaScript refresher? You'll find that too! Coverage includes mastering essential tools like browsers, text editors, and game engines; speeding up development with libraries and patterns; managing browser differences; and building a variety of games, including a QUIZ game, INTERACTIVE FICTION "gamebooks," PARTY games, PUZZLE games, PLATFORMERS, intense 2-player FIGHTING games, SPACE SHOOTERS, and even a 16-bit RPG. You'll also learn to implement pseudo-3D techniques for FPS games and create an isometric RTS game with server components. Turn to this guide for proven solutions and the code you need to jumpstart your web game projects!