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Game Development with GameMaker Studio 2

Make Your Own Games with GameMaker Language

Parametry

  • 556 stron
  • 20 godzin czytania

Więcej o książce

Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML). Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development.Author Sebastiano Cossu teaches you to design levels in your games, draw sprites to populate your virtual worlds, program game objects for interaction with the player, incorporate custom music and sound effects, build GUIs for your menus and game interfaces, and support keyboard, mouse, and gamepad controls in your projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and Itch.io.What You’ll LearnWho This Book is For Video game enthusiasts interested in game development and design. No prior programming experience is required.

Zakup książki

Game Development with GameMaker Studio 2, Sebastiano M Cossu

Język
Rok wydania
2019
Oprawa
(miękka)
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Tytuł
Game Development with GameMaker Studio 2
Podtytuł
Make Your Own Games with GameMaker Language
Język
angielski
Wydawca
Apress
Rok wydania
2019
Oprawa
miękka
Liczba stron
556
ISBN10
1484250095
ISBN13
9781484250099
Seria
Tagi
Opis
Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML). Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development.Author Sebastiano Cossu teaches you to design levels in your games, draw sprites to populate your virtual worlds, program game objects for interaction with the player, incorporate custom music and sound effects, build GUIs for your menus and game interfaces, and support keyboard, mouse, and gamepad controls in your projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and Itch.io.What You’ll LearnWho This Book is For Video game enthusiasts interested in game development and design. No prior programming experience is required.